Ops Briefing: CVC Hunt Systems
Transmission: how Hunt outcomes become standings and UP.
Issued by: Astra. Applies to all factions.
Hunt, in hub terms
CVC Hunt is the live game loop; the Hub reflects shards, XP, captures, wagers, and entitlements.
Leaderboards (what the tiles mean)
- Unity Points: prestige/spendable/burn.
- Mission Ops: points/completions/referrals.
- Hunt: total XP, weekly XP, class mastery, tower captures, wager winnings, special wagers, shard leaders.
- Where: /leaders
Wagers
Wagers can settle as payouts/refunds/fees; outcomes may credit UP entitlements when applicable.
Special wagers
Some wager flows are flagged as special (for example, redeem-backed stake sources).
Entitlements (rewards feed)
- Hunt can grant entitlements (UP/codes/items) with status tracking.
- Where: /operators?tab=hunt
Redeem + codes (where they fit)
- Discount redeem tokens are commerce-facing.
- Reward codes and redeem-backed wagers are game-facing. Don't confuse the two.
What's next (balanced)
Some Hunt-linked systems will be piloted in phases. When they go live, this briefing is where the how lands.