Ops Briefing: CVC Hunt Systems

Transmission: how Hunt outcomes become standings and UP.

Issued by: Astra. Applies to all factions.

Hunt, in hub terms

CVC Hunt is the live game loop; the Hub reflects shards, XP, captures, wagers, and entitlements.

Leaderboards (what the tiles mean)

  • Unity Points: prestige/spendable/burn.
  • Mission Ops: points/completions/referrals.
  • Hunt: total XP, weekly XP, class mastery, tower captures, wager winnings, special wagers, shard leaders.
  • Where: /leaders

Wagers

Wagers can settle as payouts/refunds/fees; outcomes may credit UP entitlements when applicable.

Special wagers

Some wager flows are flagged as special (for example, redeem-backed stake sources).

Entitlements (rewards feed)

  • Hunt can grant entitlements (UP/codes/items) with status tracking.
  • Where: /operators?tab=hunt

Redeem + codes (where they fit)

  • Discount redeem tokens are commerce-facing.
  • Reward codes and redeem-backed wagers are game-facing. Don't confuse the two.

What's next (balanced)

Some Hunt-linked systems will be piloted in phases. When they go live, this briefing is where the how lands.